Changelog

What's new in QHuman

Every release, broken down by what changed. New builds roll out on the Microsoft Store and install automatically.

Latest v4.2
v4.2

Perception update

In beta testing · Microsoft Store release coming soon
In beta

The biggest step since the rebuild. QHuman can now read the screen and act on what it finds: it doesn't just match an image, it watches it, understands it, and recovers when something misses. The build is in a final round of beta testing before it rolls out.

New 10
  • Observe mode - Watch exactly what QHuman sees, match by match, while you build and tune a detection.
  • Read on-screen text & numbersPro - Pull values off the screen with OCR, then react to them. Free can preview readings in Observe mode.
  • Reusable skills - Save a flow once and drop it into any macro. Rename, categorize, and search your skills from the new picker.
  • Starter skills - A library of ready-made recipes (Click best match, Wait for image, Follow target, Press key on sight, and more) so a new flow never starts from a blank canvas.
  • Typo-safe names - Step and sequence names come from a picker instead of retyping. A name that matches nothing gets a warning with a did-you-mean, and renaming updates every reference.
  • Spatial awareness - Track a target as it moves and react to where it is on screen.
  • Glide & axis-lock trackingFree - Steer the cursor after a moving target, smoothly or locked to one axis.
  • Keyboard on detectionPro - Press a key when something appears, or hold keys down for as long as a state holds.
  • Share & back up your savesFree - Export macros to a .qhz file to share with a friend or move to a new PC. Imports merge into your library, and full backups live in Settings under Backup & Share.
  • Polish interface - QHuman now speaks Polish, joining English, Arabic, German, Spanish, French, Russian, and Ukrainian.
Improved 4
  • Verify & recover - Steps that check an action landed and retry when it misses, instead of running on blind.
  • Detection editor - Name suggestions as you type, canvas panning with a Center view button, dialogs that hold their size, and a dry run to try a draft flow before saving.
  • Skill picker & insert - Skills wear plain-English names, ones that need Pro say so in the list, and a skill with inputs asks for them up front, with Browse and Capture buttons on image fields.
  • Welcome screen - A short what's-new on launch after an update, with a link straight to this page.
Fixed 3
  • Hotkey run modes - While-held and toggle now do what they say: hold to loop a macro, or press once to start and again to stop.
  • Multi-monitor capture - Snipping, previews, and detection capture now cover every display, not just the main one.
  • Reliability - A detection whose template image goes missing recovers instead of stopping, skill steps keep their names when inserted, and a rare sign-in failure is gone.
v3.1.0

Mouse-look & multi-monitor

June 18, 2026

QHuman learned to handle the "turn the camera" movement games use: record a camera pan and replay it hands-off. Plus a fix that sharpens every macro on a multi-display setup.

New 1
  • Mouse-look recording & replayPro - Capture relative camera movement, not just absolute cursor positions, and replay it exactly.
Fixed 1
  • Multi-monitor fix - Absolute moves now land correctly across multiple displays, improving every absolute macro, not just games.
v3.0

The complete rebuild

June 1, 2026

The biggest update QHuman has ever shipped: a rebuild from the ground up. Simple Click saves, Detection saves, and hotkey maps became one unified macro, and existing saves migrate automatically on first launch.

New 6
  • One unified macro model - Every automation is a macro that can hold sub-sequences, an optional hotkey, and an optional detection trigger. Search, filter, and sort to find any of them in one list.
  • Detection rebuilt as a state machineFree - Find an image or pixel and click it where it appears, match the best or all, then branch on found / not-found, retry, and loop, all with a live confidence preview.
  • Per-macro hotkeysFree - Bind any macro to its own global key combo, triggerable even while QHuman runs in the background.
  • Playlists and chains - A hotkey that plays an ordered list of macros, or a macro that continues into others when it finishes. Pro lifts both to unlimited.
  • Direct input for gamesPro - Hardware-level mouse and keyboard input for games and apps that ignore standard input events.
  • Automatic save migration - On first launch QHuman backs up your 2.x save database (never deletes it), converts every macro, and loads it ready to use.
Improved 2
  • Reliability & recovery - Better multi-monitor capture and playback, the corner fail-safe on by default, and a History dialog that restores recently-deleted items.
  • More on the Free tierFree - Detection, keyboard recording, mouse movement & scroll recording, deadzone tuning, and custom hotkeys are all Free in 3.0.
Fixed 1
  • Detection & input fixes - No dropped matches at the default threshold, accurate held-key replay with no phantom releases, correct move ordering under load, and much faster save/load on large libraries.
QHuman was rebuilt from the ground up for 3.0, so earlier 2.x updates aren't itemized here. Your old saves carry over automatically on first launch.
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